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The Development of a Platform as a Service for Game Key Distribution

Deniz Tahmaz1,
Yasin Başer2,
Esma Güneş3
1Triodor R&D Center
2Azerion BV
3Triodor R&D Center
Published:December 31, 2025
DOI: 10.56038/oprd.v7i1.725
Vol. 7, No. 1 · pp. 117–125

Abstract

In the digital game industry, sales methods and revenue sources can vary. In recent years, distribution carried out through digital platforms has surpassed physical copy sales, significantly increasing its market share. In this dynamic industry, it is important for publishers to securely deliver game licenses belonging to end-users and to maximize stakeholder profitability in this process. Within the scope of this study, a digital game distribution platform has been developed that establishes seamless connections between content owners and sales channels, and efficiently distributes digital content procured from content owners to various sales channels. Through this platform, efforts have been made to strengthen the digital content ecosystem; studies have been conducted regarding product loading processes, seamless technical integration, optimization of promotional strategies, ensuring secure distribution, and increasing revenue streams.

Keywords
Game digital keydistribution platformPaaS

References

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Cite This Article
Tahmaz, D., Başer, Y., Güneş, E. (2025). The Development of a Platform as a Service for Game Key Distribution. *Orclever Proceedings of Research and Development*, 7(1), 117-125. https://doi.org/10.56038/oprd.v7i1.725

Bibliographic Info

JournalOrclever Proceedings of Research and Development
Volume7
Issue1
Pages117–125
PublishedDecember 31, 2025
eISSN2980-020X